Posts Tagged ‘King of Fighters XII’

Interview with KOF XII Producer Masaaki Kukino

Tuesday, March 24th, 2009

No VS. cabs?

No VS. cabs?

Jeaxactu made an interview with King of Fighters XII producer Masaaki Kukino. Heres the Google translation

JeuxActu: The King of Fighters XII will be the first episode to have a realization in HD. Why did you put so much time to take this course?

Masaaki Kukino: After the end of the first Neo Geo, we continued to develop our games on the map Atomiswave Sammy proposing an architecture quite close to our maps MVS. The idea of moving to high-definition is something that we thought very quickly, but it would require starting from scratch. As you know, the development time of a game in 2D is a long and difficult a game in three dimensions. Everything is done by hand, characters sets. That takes a lot of investment and time. (more…)